﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Grupo3.Objetos
{
    class Item : Objeto2D
    {
        public Item(Texture2D textura, Vector2 position) : base(textura, position)
        {

        }

        public override void Update(GameTime gameTime)
        {
           base.Update(gameTime);
        }

    }

}
